Coloured disguises can be found and equipped to let the player walk past an enemy type of that colour without being detected. Some nodes contain potted plants, the player will not be detected while occupying these nodes. Trapdoors connect one location on the board to another and allow the player to move between them during a turn. Later stages may require the player to collect keys located on the board and unlock doors that block access to the level objective. Some enemies remain static or rotate on a single node, while others will patrol the board along a specific route. Each enemy type is dressed in a unique colour, allowing the player to recognise their movement patterns. Levels become more complex as the player progresses, introducing different mechanics and new types of enemies. The player can assassinate enemies by moving onto the target's node, and similarly the player can be killed by enemies that move onto the player's node. Once the player completes a turn, all enemies on the board will simultaneously move.Įach level has a main objective for completion, some levels require the player to guide Agent 47 to the end node and others will require the player to assassinate a specific target. In the "Definitive Edition" on PC, swiping is replaced by a click, hold, and drag interaction with a mouse. Using touchscreen controls, during a turn the player swipes along a line in the direction they want Agent 47 to move. Players take control of the series' protagonist, Agent 47. Nodes are positions that the player or enemies can occupy and lines are used for moving between nodes during a turn. In the game each level is set on a grid-based board composed of interconnected nodes and lines. Hitman Go is a turn-based puzzle video game part of the Hitman video game series.
A successor set within the Tomb Raider franchise, titled Lara Croft Go, was released in August 2015. The game also received several nominations and awards from gaming publications and award organisations. However, upon release the game received a positive reception with praise directed towards the game's art, aesthetics, simple gameplay mechanics, and translation of Hitman to a mobile device. As the player advances through levels, new enemy types and mechanics are introduced to increase the complexity of puzzle solutions.įollowing its announcement, Hitman Go was met with some scepticism from critics. Enemy characters can be dispatched by moving onto the node they occupy during a turn, similar to chess. Levels are composed of nodes and lines, and presented like a board game with characters modelled as miniature figures.
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The player guides Agent 47, protagonist of the Hitman franchise, through a series of grid-based levels.
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Development entered full production in 2013 and was completed by eleven people using the Unity game engine. It is the first game developed by Square Enix Montreal, a studio founded in 2011. In February 2016, a "Definitive Edition" version was released on PlayStation 4, PlayStation Vita, and on Linux and Windows via Steam. Windows and Windows Phone versions were released the following year in April 2015.
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Announced in February 2014, the game was released for iOS in April 2014 and for Android in June 2014. Hitman Go is a turn-based puzzle video game developed by Square Enix Montreal and published by Square Enix.